Picture yourself in the era of discoveries: after a long voyage of
great deprivation, your ships have finally reached the coast of an uncharted
Its name shall be Catan! But you are not the only discoverer. Other
fearless seafarers have also landed on the shores of Catan – the race to
settle the island has begun!
The women and men of your expedition build the first two settlements.
Fortunately, the yet uninhabited land is rich in natural resources. You build
roads and new settlements that eventually become cities. Will you succeed in
gaining supremacy on Catan? Barter trade dominates the scene. Some resources you
have in abundance, other resources are scarce. Ore for wool, brick for
lumber – you trade according to what is needed for your current building
projects. Proceed strategically! If you found your settlements in the right
places and skillfully trade your resources, then the odds will be in your favor.
But your opponents are smart too.
First published in Germany in 1995 as Die Siedler von CATAN, then in English
as The Settlers of CATAN in 1996, CATAN celebrated its 25th anniversary
To begin the game, you build the game board using hexagonal terrain tiles.
Catan is born – a beautiful island with mountains, pastures, hills, fields,
and forests, surrounded by the sea.
Each of you places two small houses on spaces where three terrain hexes meet.
They are your starting settlements.
And so it begins. The starting player rolls two dice. An “11!” Each
terrain hex is marked with a number. Each player who owns a settlement adjacent
to a terrain hex marked with the number rolled receives a resource produced by
this hex. Hills produce brick, forests produce lumber, mountains produce ore,
fields produce grain, and pastures produce wool.
You use these resources to expand across Catan: you build roads and new
settlements or upgrade your existing settlements to cities. For example, a road
costs 1 brick and 1 lumber. If you do not have the necessary resources, you
can acquire them by trading with your opponents.
Each settlement is worth 1 victory point and each city is worth 2 victory
points. If you expand cleverly, you may be the first player to reach 10 victory
points and thus win the game!