The factions of Terra Mystica have opened their doors for business
beyond the Trading Post. More trade flows between the factions with their brand
new Ships sailing on the rivers.
A new large building, the Shipyard, upgrades your shipping or range and
produces Ships with 20 faction board extensions
Factions that export will receive VP and resources depending on the building
they deliver to. Factions importing and receiving an opponent's ship will gain
power. Ships will dig and build in adjacent hexes, so watch out! Ships can also
be consumed and form new Dwellings. The ship movement and Dwelling actions add a
new tactical movement element to the already deep strategy of Terra Mystica
while maintaining perfect information.
The factions must also adjust to an entire new set of 12 round scoring
tiles, four new Ship related Favors, three new bonus tiles, three additional
power actions, town tiles, and two maps: Loon Lakes and Fjords. The maps and
most of the round scoring may also used be used with the base game if
The Fire and Ice expansion is not required, but the material for them is
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